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- To the one known as Ryan,
-
- > I have been having some strange troubles with samples in my game. For some
- > reason they ALWAYS loop over and over, even though I've never turned sam
- > loop on. Hell, I've even tried putting sam loop off in dozen's of places
- > but it still persists!
- > Does anyone know what's going on? could a 640X400 hires laced screen be the
- > cause of it?
-
- Well, a 640x400 will prevent your proggie running on WB3.1, but hte sam loop
- problem is a known amos bug. Quit amos, and reload, and all will be fine.
- It happens when you flick to workbench and back as far as anyone can tell.
-
- cyagain.
-
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